Document Type

Article

Publication Date

8-21-2019

Department

Department of Mechanical Engineering-Engineering Mechanics

Abstract

To achieve persistent systems in the future, autonomous underwater vehicles (AUVs) will need to autonomously dock onto a charging station. Here, reinforcement learning strategies were applied for the first time to control the docking of an AUV onto a fixed platform in a simulation environment. Two reinforcement learning schemes were investigated: one with continuous state and action spaces, deep deterministic policy gradient (DDPG), and one with continuous state but discrete action spaces, deep Q network (DQN). For DQN, the discrete actions were selected as step changes in the control input signals. The performance of the reinforcement learning strategies was compared with classical and optimal control techniques. The control actions selected by DDPG suffer from chattering effects due to a hyperbolic tangent layer in the actor. Conversely, DQN presents the best compromise between short docking time and low control effort, whilst meeting the docking requirements. Whereas the reinforcement learning algorithms present a very high computational cost at training time, they are five orders of magnitude faster than optimal control at deployment time, thus enabling an on-line implementation. Therefore, reinforcement learning achieves a performance similar to optimal control at a much lower computational cost at deployment, whilst also presenting a more general framework.

Publisher's Statement

© 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). Publisher’s version of record: https://doi.org/10.3390/app9173456

Publication Title

Applied Sciences

Creative Commons License

Creative Commons Attribution 4.0 International License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Version

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