Methods for Evaluating Depth Perception in a Large-Screen Immersive Display
Document Type
Conference Proceeding
Publication Date
10-31-2020
Department
Department of Computer Science
Abstract
We perform an experiment on distance perception in a large-screen display immersive virtual environment. Large-screen displays typically make direct blind walking tasks impossible, despite them being a popular distance response measure in the real world and in head-mounted displays. We use a movable large-screen display to compare direct blind walking and indirect triangulated pointing with monoscopic viewing. We find that participants judged distances to be 89.4% ± 28.7% and 108.5% ± 44.9% of their actual distances in the direct blind walking and triangulated pointing conditions, respectively. However, we find no statistically significant difference between these approaches. This work adds to the limited number of research studies on egocentric distance judgments with a large display wall for distances of 3-5 meters. It is the first, to our knowledge, to perform direct blind walking with a large display.
Publication Title
Proceedings - SUI 2020: ACM Symposium on Spatial User Interaction
ISBN
['9781450379434']
Recommended Citation
Gaines, D.,
&
Kuhl, S. A.
(2020).
Methods for Evaluating Depth Perception in a Large-Screen Immersive Display.
Proceedings - SUI 2020: ACM Symposium on Spatial User Interaction.
http://doi.org/10.1145/3385959.3418447
Retrieved from: https://digitalcommons.mtu.edu/michigantech-p/14369
Publisher's Statement
© 2020 ACM. Publisher’s version of record: https://doi.org/10.1145/3385959.3418447