Communication/computation paradigms for hypercubes

Document Type

Conference Proceeding

Publication Date

1-1-1988

Abstract

© ACM 1988. Most hypercube node operating systems allow multiple (multipro-grammed) processes per node and buffered, asynchronous communication with routing between arbitrary nodes. The FPS T-Series implements the CSP (communicating sequential process) model of computation on each node and unbuffered, synchronous communication between adjacent nodes. We have implemented on the T-Series several other computation/communication paradigms (for example, single process with routed, unbuffered, synchronous communication) and measured many aspects of communication performance and the computation overheads associated with each. In this paper we compare the performance and overheads of these and various other models of computation/communication and discuss the various models' flexibility and usefulness in typical applications.

Publication Title

Proceedings of the 3rd Conference on Hypercube Concurrent Computers and Applications: Architecture, Software, Computer Systems, and General Issues, C3P 1988

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