Date of Award


Document Type

Open Access Master's Report

Degree Name

Master of Science in Computer Science (MS)

Administrative Home Department

Department of Computer Science

Advisor 1

Scott Kuhl

Committee Member 1

Charles Wallace

Committee Member 2

Will Cantrell


Over the last 30 years, Virtual Reality (VR) research has shown that distance perception in VR is compressed as compared to the real world. The full reason for this is yet unknown. Though many experiments have been run to study the underlying reasons for this compression, often with similar procedures, the experimental details either show significant variation between experiments or go unreported. This makes it difficult to accurately repeat or compare experiments, as well as negatively impacts new researchers trying to learn and follow current best practices. In this paper, we present a review of past research and things that are typically left unreported. Using this and the practices of my advisor as evidence, we suggest a standard to assist researchers in performing quality research pertaining to blind direct walking distance judgments in VR.