Document Type

Book Chapter

Publication Date

2012

Abstract

Research networks foster creativity and break down institutional barriers, but introduce geographic barriers to communication and collaboration. In designing mobile educational games, our distributed team took advantage of diverse talent pools and differing perspectives to drive forward a core vision of our design targets. Our strategies included intense design workshops, use of online meeting rooms, group paper and software prototyping, and dissemination of prototypes to other teams for refinement and repurposing. Our group showed strong activity at the university-centered nodes with periods of highly effective dissemination between these nodes and to outside groups; we used workshop invitations to gather new ideas and perspectives, to refine the core vision, to forge inter-project links, and to stay current on what was happening in other networks. Important aspects of our final deliverables came from looselyassociated network members who engaged via collaborative design exercises in workshops, emphasizing the need to bring the network together and the importance of outside influences as ideas evolve. Our final deliverable, a mobile educational game and a series of parallel technology demonstrations, reflect the mix of influences and the focus on iterated development that our network maintained.

Publisher's Statement

© 2012 GEOIDE Network. All contributions in this book are copyright by the authors, published in this volume article under the Creative Commons Attribution 3.0 license (http://creativecommons.org/licenses/by/3.0/legalcode). User can copy, distribute, transmit work under condition of attribution as specified by author(s).

Deposited here in compliance with publisher policies.

2012_Educational_games.pdf (6856 kB)
The Added Value of Scientific Networking: Perspectives from the GEOIDE Network Members 1998-2012

Share

COinS